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Topic outline

  • How to join the Interactive Live Session?

    Once you've entered the required information, click on the link below (visible after registration) & "Join" or "Enter" button. This will take you to the virtual meeting room. "Join Session" button will appear when session starts. 

  • Module 1: Introduction to UI/UX Design

    • Understanding the Basics of UI/UX Design
    • Introduction to UI and UX concepts
    • Importance of UI/UX in mobile games/apps
    • -Fundamentals of User Interface Design
    • Elements of UI design: layout, typography, color, etc.
    • Principles of UI design: consistency, hierarchy, feedback, etc.
    • Fundamentals of User Experience Design
    • Understanding user behavior and psychology
    • User experience design principles: usability, accessibility, etc.


  • Module 2: Design Tools and Software

    • Introduction to Design Tools
    • Overview of popular design software (e.g., Adobe XD, Sketch, Figma)
    • Setting up the workspace and preferences
    • Basic Tools and Functions
    • Exploring the basic tools and functions of the chosen software
    • Hands-on practice with simple design tasks
    • Advanced Tools and Techniques
    • Learning more advanced features for efficient design workflow
    • Practical exercises to reinforce skills


  • Module 3: Wireframing and Prototyping

    • Understanding Wireframing
    • Importance of wireframes in UI/UX design
    • Creating wireframes for mobile games/apps
    • Prototyping Basics
    • Introduction to prototyping tools (e.g., InVision, Marvel)
    • Building interactive prototypes for user testing
    • Prototyping Best Practices
    • Prototyping for different screen sizes and resolutions
    • User testing and feedback integration


  • Module 4: Visual Design Principles

    • Visual Design Fundamentals
    • Color theory and its application in UI design
    • Creating visually appealing interfaces
    • Typography and Iconography
    • Choosing appropriate fonts and icons for mobile interfaces
    • Icon design guidelines and best practices
    • Imagery and Graphics
    • Incorporating images and graphics into UI design
    • Optimizing visuals for mobile screens


  • Module 5: Mobile UI Design Patterns

    • Common UI Design Patterns
    • Exploring popular UI patterns for mobile games/apps
    • Understanding when and how to use each pattern
    • Customizing UI Patterns
    • Adapting and customizing UI patterns to fit specific design requirements
    • Hands-on practice with customization exercises
    • -Designing Navigation and Menus
    • Creating intuitive navigation systems for mobile interfaces
    • Designing menus for easy access to features and content


  • Module 6: Mobile UX Design Principles

    • Mobile Usability Guidelines
    • Understanding mobile usability principles
    • Designing for touch gestures and screen sizes
    • Accessibility in Mobile Design
    • Designing for users with disabilities
    • Implementing accessibility features in mobile interfaces
    • -Mobile Performance Optimization
    • Optimizing mobile interfaces for speed and performance
    • Reducing load times and improving responsiveness


  • Module 7: Mid-Term Exam

  • Module 8: User-Centered Design Process

    1. Introduction to User-Centered Design
    2. Overview of the user-centered design process
    3. Importance of empathy in design
    4. User Research Techniques
    5. Conducting user interviews and surveys
    6. Analyzing user feedback and insights
    7. Creating User Personas and Scenarios
    8. Developing user personas based on research findings
    9. Creating user scenarios to guide design decisions


  • Module 9: Iterative Design and Feedback

    • Introduction to Iterative Design
    • Understanding the iterative design process
    • Importance of feedback loops in design
    • Prototyping for Feedback
    • Creating prototypes for user testing and feedback
    • Gathering and analyzing feedback from users
    • Iterative Design Practice
    • Iterating on designs based on user feedback
    • Refining and improving UI/UX based on iterative cycles


  • Module 10: Mobile Game Design Considerations

    • Introduction to Mobile Game Design
    • Understanding the unique challenges of designing for games
    • Importance of game mechanics and user engagement
    • Gamification Principles
    • Applying gamification techniques to enhance user experience
    • Designing for rewards and progression
    • Balancing Fun and Functionality
    • Finding the right balance between gameplay and usability
    • Incorporating game elements into UI/UX design


  • Module 11: Designing for Different Platforms

    • iOS Design Guidelines
    • Understanding Apple's Human Interface Guidelines
    • Designing for iOS-specific features and interactions
    • Android Design Principles
    • Exploring Google's Material Design guidelines
    • Designing for Android's diverse ecosystem of devices
    • Cross-Platform Design Considerations
    • Strategies for designing consistent experiences across multiple platforms
    • Adapting designs for web, iOS, and Android


  • Module 12: User Testing and Evaluation

    • Introduction to User Testing
    • Planning and conducting usability tests
    • Choosing the right testing methods and tools
    • Analyzing Test Results
    • Interpreting data from usability tests
    • Identifying usability issues and areas for improvement
    • Iterating Based on Test Feedback
    • Incorporating insights from user testing into design iterations
    • Making data-driven design decisions


  • Module 13: Final Project and Portfolio Development

    • Final Project Development
    • Working on a comprehensive UI/UX design project for a mobile game/app
    • Implementing all learned principles and techniques
    • Portfolio Presentation
    • Presenting final projects to peers and instructors
    • Building a portfolio showcasing skills and projects


  • Module 14: Final Exam